Only if we choose it as a 'easy' version of the game.
There the button/option could be in my opinion Im talking about when you get the map/select mission screen. I think that it can be under a button named 'Options' or settings' once you click what campaign you want to play. IMO an easy mode should not change the game rules much, but making things faster/last longer/etc is fine. If we wanted to implement an easy mode like that, we could double the amount of resources that can be mined instead of making it unlimited. It also makes iron more valued, because it's limited unlike leather.īut if you are just building a city for fun or something then unlimited would be a great to have as an option/cheat Rebuilding mines is part of the gameplay, sure it's not that realistic but it's a necessary gameplay element in my opinion. And what about stone? It's cool that the mountain gets smaller and smaller. I don't agree with enabling unlimited resources as an 'easy' mode, I think it's more of a cheat or mutator (we could have singleplayer mutators I guess) because it can seriously mess up the balance/purpose of missions, not just make it easier.
If clicking on the fish made mines unlimited, how would the player know? There needs to be some feedback to the player that the cheat has been enabled. The current winning and +10 resource cheats have an obvious visible effect though.